InterCCom Games

GENAGAME

RESOURCES

Here, you will find the existing resources surrounding the interCCom project and all the serious games related to it. They go from webinars to posters  and bibliographic references in research and teaching works.

The resources on this page will help you grasp what the project is all about in a much more in depth manner.

POSTERS

INTERCCOM PROJECT
WORKSHOPS

So far the InterCCom project has held three workshops at UGA, two in 2019, and one in march 2023. A meaningful time during which team members from all over the world got together to discuss the project and imagine its future

OUR YOUTUBE CONTENT

So far the InterCCom project has held three workshops at UGA, two in 2019, and one in march 2023. A meaningful time during which team members from all over the world got together to discuss the project and imagine its future

BIBLIOGRAPHY

DOCTORAL THESES

Taylor, D., 2022, “Managing Language Diversity in Global Virtual Teams: The Role of Trust and Team Cohesion” , ED Sciences de Gestion, CERAG, Université Grenoble Alpes.

Taylor, D., 2022,  “Le management de la diversité linguistique dans les équipes virtuelles internationales : le rôle de la confiance et de la cohésion d’équipe”, ED Sciences de Gestion, CERAG, Université Grenoble Alpes.

Asshidi, H., 2021, “Les outils éthiques et les actions de RSE des entreprises multinationales à l’épreuve de la diversité culturelle”, ED Sciences de Gestion, CERAG, Université Grenoble Alpes.

Siritrakankij, S., 2021, “Intercultural conflict resolution in multicultural virtual teams: an experimental study through a serious game”, IKI-SEA, Bangkok University, Thailand. (advised by Vincent Ribiere and Anne Bartel-Radic)

COMMUNICATIONS IN
ACADEMIC CONFERENCES

Bartel-Radic, A., Siritrakankij, S., Ribière, V. “How do French, Thai and US-Americans manage conflict in global virtual teams? Insights from a lab quasi-experiment based on a digital serious game”, 12th Atlas-AFMI Annual Conference, Nice, France, May 2-4 2022.

Ahmadi, S., Bartel-Radic, A., Prévot, F. “Emotions in cross-cultural settings: a bibliometric analysis 12th Atlas-AFMI Annual Conference”, Nice,
France, May 2-4 2022.

Taylor, D., Corbett-Etchevers, I. “Les jeux sérieux numériques et modulaires : Un outil d’accompagnement pour développer et évaluer les soft skills“, 32nd AGRH Congress, Paris,
France, October 13-15 2021.

Taylor, D. “An experimental serious game to study language variety and language management strategies in multilingual virtual teams”, Atlas-AFMI 11th Annual Conference,
May 3-5 2021.

Bartel-Radic, A., Taylor, D., Asshidi, H. “Pedagogical innovation and research on soft skills in international management through digital serious games.”, EURAM Conference, Dublin,
Ireland, December 4-6 2020.
Taylor, D. “Designing an experimental game about language diversity in virtual teams, 1st virtual international language days”, Aschaffenburg University of Applied Sciences / online,
November 23-24 2020.
Bartel-Radic, A. “Global virtual team cohesion and creativity in times of crisis, IACCM 1st Virtual Conference on Global Teams”,
June 2020.
Taylor, D. “Understanding team adaptation processes based on language proficiency in multilingual, virtual teams using an experimental approach”, IACCM Global Virtual Conference,
online, June 26 2020.
Bartel-Radic, A., Taylor, D., Asshidi, H. “Comment développer et mesurer les compétences transversales en management international ?”, 10th Atlas-AFMI Conference, Poitiers,
France, May 18-20 2020.

Asshidi, H., Bartel-Radic, A. “The InterCCom project, a “serious game” of team management for pedagogy and research, 3rd GameEvolution international conference”, Paris,
France, May 2019.

ACADEMIC PUBLICATIONS

Yang, K., Ribière, V. & Bartel-Radic, A. (2022) Understanding Knowledge Hiding Behaviors in the Workplace Using a Serious Game Data Collection Approach. Online Journal of Applied Knowledge Management, 10(3), 27-45.

BOOK CHAPTERS

Bartel-Radic, A., Taylor, D., Asshidi, H. (2023) Digital serious games for training and research on soft skills in international management, In: Marcon, C., Nivoix, S. (coord.), Firm Internationalization, Intangible Resources and Development, Routledge.

Bartel-Radic, A., Taylor, D., Asshidi, H. (2022) Comment développer et mesurer les compétences transversales en management international? In: Marcon, C., Nivoix, S. (coord.), Management des ressources à l’international : enjeux, configurations et impacts, Paris : Vuibert.

Bartel-Radic, A., Mouillot, Ph., Taylor, D. (2019) Experimental Methods in International Management Research. In: Bartel-Radic, A. (coord.) Méthodes de recherche innovantes et alternatives en économie et gestion / Innovative and alternative research methods in economics and Business Administration. Luxemburg: EIKV. p. 44-58.

Asshidi, H., Bartel-Radic, A. “The InterCCom project, a “serious game” of team management for pedagogy and research, 3rd GameEvolution international conference”, Paris,
France, May 2019.

WORKSHOPS

Bartel-Radic, A., Taylor, D., Leligois, B., Ghellini, G., ““All fun and games?” Developing intercultural communication and leaderships skills through serious games. workshop”, Montepellier Business School, France, October 12, 2022.

MEDIA AND MORE

Prévot, F., 2022, “En rachetant Activision, Microsoft tente de s’ouvrir les portes du métavers”, La Tribune, Febuary 10 2022 (see it here)
republié depuis The Conversation, Febuary 7 2022

Prévot, F., Guallino, G., Ducassy, I., 2022, “Battle Royale in the video game industry.” Case (31 p.) and teaching note (32 p.). CCMP – Centrale des Cas et Médias Pédagogiques, KEDGE MG-013 (GB)

Prévot, F., Guallino, G., Ducassy, I., 2022, “Bataille Royale dans le monde des jeux vidéo.” Cas (31 p.) et note pédagogique (32 p.). CCMP – Centrale des Cas et Médias Pédagogiques, KEDGE MG-013 (FR)

Bartel-Radic, A. & Taylor, D., 2020, “Learning and researching intercultural competence with LINK the serious game : a pedagogical innovation” Sciences Po Grenoble, blog.sciencespo-grenoble.fr
(see it here)

Sainte-Rose, S., Bartel-Radic, A. & Munch, F., 2020, “Cultivating intercultural competence : all fun and  games ! Forum, European Association for International Education”,
(link here).